AI Insights · Timothy · January 2022
Top 5 Dragon Games in Australia Q4 2021: Unified Platform Performance
Discover how the top 5 dragon-themed games performed on a unified platform in Australia during Q4 2021, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable trends in the performance of the top five dragon-themed games on a unified platform in Australia. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each game.
Merge Dragons! from Gram Games experienced fluctuating weekly revenue, starting at $83.9K at the end of September and peaking at $87.1K by late October. However, the revenue saw a general decline, ending the year at $67.1K. Weekly downloads showed a downward trend, starting at 4.8K and dropping to 2.3K in mid-November before slightly recovering to 3.1K by the end of December. The game maintained a fairly stable number of weekly active users, hovering around 38K to 45K throughout the quarter.
King of Avalon by FunPlus International AG had a relatively stable revenue trend, with minor fluctuations. Weekly revenue started at $60.8K and peaked at $70.2K in mid-November, finishing the quarter at $60.7K. Downloads varied, beginning at 1.2K, dipping to 525 in early December, and then rising to 711 by the end of the quarter. Active users showed a declining trend from 20.4K to around 15.9K, with slight increases towards the end of the quarter.
Dragon City - Breed & Battle! by Socialpoint showcased significant revenue peaks and troughs. Weekly revenue started at $40.7K, dropped to $24.9K in mid-December, and ended on a high note at $40.7K. Downloads fluctuated, starting at 7.1K, dropping to 5.1K in early December, and closing the quarter at 7.5K. The game saw consistent active user numbers, ranging from approximately 102K to 115K.
Dragonscapes Adventure from DianDian Interactive Holding had a steady decline in revenue from $18.9K at the end of September to $10.6K by the end of December. Weekly downloads started at 2.3K, plummeted to 354 in early November, and recovered to 1.1K by the end of the year. Active users displayed a similar trend, starting at 15K, dipping to 9.6K in mid-December, and ending at 11.9K.
War Dragons by Pocket Gems, Inc. had relatively low revenue, starting at $9.4K in late September, peaking at $20.9K in late November, and concluding the quarter at $7.9K. Weekly downloads were minimal, starting at 511 and decreasing to around 200 by year-end. Active users also declined, beginning at 1K and ending the year at around 616.
For more detailed insights and data, visit Sensor Tower.